Forts Cover Art



Forts is a real-time strategy war game that incorporates elements of physics simulation, driving the players to master strategy and base building in order to blow up their opponent better.

The game takes place in the "real world" and features three empires (thinly-veiled proxies for the United...[read more below]

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Forts Review - A creative and tense 2-D physics shooter


Forts is a real-time strategy war game that incorporates elements of physics simulation, driving the players to master strategy and base building in order to blow up their opponent better.


The game takes place in the "real world" and features three empires (thinly-veiled proxies for the United States, Russia & Germany) duking it out for control of the world's last known oil deposit. The references to the three countries are so obnoxious it borders on bad satire. However, the thin plot makes it abundantly clear that it's the gameplay, not the story, which drives this game forward. The game offers a few different modes, including a single-player campaign (a common criticism was that this campaign is too short), short skirmishes and multiplayer.


Graphics and Audio

The game takes tank warfare and fort building and turns it into a cartoon. Characters are drawn with oversized heads and exaggerated features, making them lovable and adorable before you have to start blowing them up. Even so, the cartoon-like graphics should not be confused for laziness. Various backgrounds and an array of eye-pleasing color schemes do an excellent job of highlighting the tension and adding character to a fascinating game. The artwork is incredibly detailed. Fort pieces are rich and complex. Lasers are bright, shiny, and pulse with energy. The music of the game is atmospheric, designed to enhance the gameplay but not distract from it. The game's sound effects add a satisfying "crunch" to a well-placed mortar shot or the death of a tank.



The goal of the game Forts is to take advantage of position and terrain, gaining the advantage over opponents who are located on the other side of the map. Just like in real war, you are trying to play offense and defense simultaneously. It would be best if you built up your fortifications to avoid the inevitable fire from the opposing base. In the game, you cycle through various weapons, including mortars, machine guns and more. You must use the game's physics and terrain to protect your base and achieve multiple mission objectives ("Destroy enemy fort" and "Avoid damage to armor" are relatively common examples). It's the base-building aspects of this game that genuinely push it into different territory. The game requires a basic understanding of physics: You build your forts with struts and supports, requiring you to balance your defensive needs with an understanding of the game's physics system. This all occurs in real-time! As you are building your fort, your opponent is doing the same while firing on you. This adds tension and excitement while requiring that you get really good at multitasking. You must master a slew of offensive and weapons, such as mortars, snipers, steel doors, and Gatling guns. This variety keeps you on your toes and requires a vast understanding of strategy. A good game is easy to play but a challenge to master, and this is Forts. The challenge of this game will never leave you feeling as if you're being handled with kid gloves.



When the game first premiered, the multiplayer was dinged for being replete with game-ending errors, but new updates appear to have taken care of those issues. Unfortunately, the game's replay options are lacking. While the multiplayer is nice, the relative shortness of the single-player campaign makes replayability tough. The game does have a dedicated community, which ensures that you can find and play multiplayer games, but if multiplayer isn't your thing, you're out of luck.

Replayability: 3


Forts' combination of physics simulation, real-time strategy, base building, and warfare are fascinating, tense, and engaging, providing a real thrill for fans of any of these genres.

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From the Developers

What follows is the official description of Forts, from the developers.

Tons of Guns - Free Multiplayer Update

The arms race intensifies with this new update that adds two new tech buildings which allow commanders access to six formidable new weapons, and a host of new and varied strategies. The Armoury unlocks Flak guns to clear the skies of enemy projectiles, and EMP rockets to power down enemy tech, both of which can be upgraded to the Shotgun and twin Rocket launcher, respectively. The classic Cannon is now found in the new Munitions Plant, where it is joined by it's little brother, the burst-firing 20mm Cannon. The Factory now produces two beam weapons, the classic Plasma Laser and the new Firebeam, great for penetrating fortifications to ignite them from within.

Tons of Guns comes complete with new AI forts bristling with new weapons for players to take on in Skirmish or Multiplayer, and a new Mod Selection feature, which allows several new game types, such as Fast Build, Rapid Fire and Zero Gravity. Also included are Truce mods, which provide a period of varying lengths in which players can build up their forts in peace, before they start blasting each other into oblivion. All this, and the previously released Steam Workshop integration, comes free to Forts owners and increases the fort building possibilities of the game. Enjoy!

Forts is a physics-based RTS where foes design and build custom bases, arm them to the teeth and blast their opponent's creations to rubble.

Build an armoured fort in real-time and arm it to the teeth. Collect resources, develop your tech-tree, unlock advanced weapons to target your opponent's weak points, and feel the satisfaction as their fort comes crashing down.


  • Build forts of any size and shape, as you fight

  • Up to 8 players in online multiplayer with co-op and team death match

  • Ranked multiplayer matchmaking and leaderboards

  • 28 mission single-player campaign

  • Challenging skirmish mode

  • Unlockable tech-tree

  • Various materials and hidden rooms

  • 16 unique weapons

  • 4 factions

  • 12 commander characters with unique game-changing abilities

  • Powerful replay system

  • Built-in level editor

  • Steam Workshop Support

  • Designed from the ground up to support mods


Commander characters are available in multiplayer and skirmish modes, providing different advantages. Each commander has passive abilities, active throughout the battle, and a powerful dynamic ability which, once charged by damage, can change the tide of battle. Choose the commander to compliment your strategy.

Eagle Eye - Eagle Empire

Passive Abilities

  • Laser sights - Snipers are fitted with adjustable laser sights.

  • Increased accuracy - Machine Gun and Minigun spread is reduced.

  • Bigger magazines - Machine Gun and Miniguns magazines capacity increased

Dynamic Ability

  • Explosive bullets - Snipers and Miniguns fire devastating bursts of explosive shells.

Architect - Dragon Army

Passive Abilities

  • Cheap materials - Fort building materials have a reduced cost.

  • Higher storage capacity - Batteries and Metal Stores enjoy increased capacity.

Dynamic Ability

  • 4x build speed - Weapons, devices and structures build at 400% normal rate.

Armourdillo - Iron Bear Alliance

Passive Abilities

  • Cheap Armour - Armour and Doors are less expensive to build.

  • Quick open Doors - Doors open and shut at twice normal rate.

Dynamic Ability

  • Rapid Repair - Weapons, devices and structures are repaired at an increased rate, and for half normal cost.

About EarthWork Games

EarthWork Games is an independent game developer based in Brisbane, Australia. With over fifty five years of game development experience between us, we are eager to create games that we enjoy playing, and enjoy making.

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