Few games survive tons of years in the development phase, and even fewer pass the decade mark. Kenshi, the long-awaited RPG from Lo-Fi Games, not only survived 12 years of development but thrived during that time. The result is a massive game with countless places to explore, secrets to discover, and ways to play. While its graphics may not be...[read more below]
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Few games survive tons of years in the development phase, and even fewer pass the decade mark. Kenshi, the long-awaited RPG from Lo-Fi Games, not only survived 12 years of development but thrived during that time. The result is a massive game with countless places to explore, secrets to discover, and ways to play. While its graphics may not be the prettiest, Kenshi is an intricate RPG that encourages unorthodox play.
There is no linear storyline in Kenshi, which supports the explorative concept behind the roleplaying game.
Meanwhile, RPG features like armor, weapons, and leveling are all still present.
Explore A World 12 Years in the Making
Additionally, there is a party system. Adventuring with only your starting character is incredibly dangerous, but gathering followers through various means eliminates that. It's another clever, concept-based mechanic that encourages you to get out, explore, and talk to NPCs in the world.
Scavenge, level up skills, and create a massive group that's capable of doing, well, whatever it is you want to do in Kenshi!
The graphics and audio are one aspect of Kenshi that struggles. Despite its massive map, fantastic factions, and intricate item system, the game is merely average in its graphics. Occasional clipping issues happen, with creatures or enemies slipping through the dunes and appearing much closer suddenly.
Faces are not extremely detailed, and even the different races are more like "skins" applied to the same basic character model. Every playable race is bi-pedal, making for a pretty basic selection.
Furthermore, the sounds are not always lined up with what's happening on-screen, heavy lag periods when many things are happening lead to a delay in audio sounds. Well after a battle is over, you may hear the clanging of weapons.
The average graphics and audio leave something to be desired in Kenshi, but don't let that dissuade you from giving this otherwise solid title a try.
Characters don't have individual levels in Kenshi. Instead, it's your skills that level up. Want to have a higher athletics? Anger a mob of cannibals, and then run for your life to the nearest friendly town. Don't worry, because once you reach the gates, the guards will take over and slaughter those pesky pursuers. Once the dust settles, all that sweet loot is yours for the taking. Collect the goodies and sell them to the shops in town.
Additionally, building a base is an important aspect of gameplay. The bases keep you protected while allowing you to craft, research upgrades, and level your skills. Careful, though, because enemies you make out in the world will find and attack you!
All of the advanced AI, as well as the genuinely expansive world chock-full of lore, earns Kenshi's gameplay an engrossing 5/5.
Kenshi offers a taste of many different genres. It has survival aspects while featuring a huge world. It offers base-building along with an intricate bartering system between factions. Skills level up rather than individual characters, which makes it easy to customize your followers as you amass them. All in all, Kenshi is truly worth checking out. It's the epitome of "play how you want," a title full of interesting quests, unique characters, and lots of devotion from the devs.
Kenshi is a fully open adventure game focused on discovery in a post-apocalyptic world full of mystical races and societies.
What follows is the official description of Kenshi, from the developers.
A free-roaming squad based RPG focusing on open-ended sandbox gameplay features rather than a linear story. Be a trader, a thief, a rebel, a warlord, an adventurer, a farmer, a slave, or just food for the cannibals.
Research new equipment and craft new gear. Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business. Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh desert. Train your men up from puny victims to master warriors. Carry your wounded squad mates to safety and get them all home alive.
Freeform gameplay in a seamless game world in the largest single-player RPG world since Daggerfall, stretching over 870 square kilometers. The game will never seek to limit you or restrict your personal play style.
Custom design as many characters as you want and build up a whole squad to fight for you. Characters will grow and become stronger with experience, not just in their stats but their appearance too.
Original take on the RTS-RPG hybrid genre. No "hero" characters with artificially stronger stats than everybody else- Every character and NPC you meet is potentially an equal, and has a name, a life.
You are not the chosen one. You're not great and powerful. You don't have more 'hitpoints' than everyone else. You are not the center of the universe, and you are not special. Unless you work for it.
Build a base where you can research new technologies, upgrade your defences and craft new gear.
Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business.
Variation and possibilities of gameplay. Be good, be evil, be a businessman, be a thief, live in a town, live in the desert, travel alone, travel in hordes, build a fortress, raze a city. Devote yourself to freeing slaves, or maybe end up a slave yourself.
Dynamic, ever changing world. Support or hinder whoever you wish, or keep to yourself, the world won't stop moving. This is not just a "game", you are living and surviving in a simulated world.
Get captured by cannibals and eaten alive, or sold off by slavers and forced to work in the mines. These are not scripted events, just a regular part of this chaotic world that ruins your life by chance. Anything can happen, yet anything can be overcome if you have the strength.
Absolutely no Level-scaling. The world does not level up along with you, and the shops don't change their inventory to only items matching your level. At the start of the game almost everyone will be stronger than you, and survival will always be a struggle. The game won't hold your hand or help you when you're down.
Realistic medical system that affects gameplay. A character with a wounded leg will limp or crawl and slow the party down, wounded arms means you must use your sword one-handed or not at all. Severe injuries will result in amputees needing robotic limb replacements. Blood loss means you can pass out, and the blood will attract predators. A characters stats are affected by equipment, encumbrance, blood loss, injuries and starvation.
Intelligent AI that allows for characters to reason and work towards long-term goals and desires. Squads work together and carry their wounded to safety. Characters can be setup to take care of micromanagement for you and run production in your base.
Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh environment.
Independently developed with no design influences, or alterations dictated by men in gray suits who have never played a game before in their lives.
Original game world. There are no fantasy-knock-off cliches. No magic.
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